Tezzeret, Cruel Machinist Unlike other Tezzerets, Tezzeret, Cruel Machinist doesnt just have one ability to animate artifactsit has two
If most of the cheap aggressive creatures cant be included, reds likely to deviate heavily from its normal strategies
or lack or disruption of supply chain due to any of the above (collectively, Public Risks)
Goad also works here, as well as incentivizing players to attack others
Commander: Access to the largest card pool, including Reserved List originals Games typically last longer, making reliability more important than explosive speed Higher starting life total (40) makes life payments less painful The multiplayer nature makes Battlebond Lands a premium option Modern: Fetch/Shock synergy defines optimal mana bases Triomes provide three-color fixing with cycling flexibility Fast Lands excel in aggressive strategies Original Duals are banned Standard: Limited to recent sets, rotating card pool Currently includes Slow Lands and Pathways Triomes rotate in and out based on the current sets Budget-friendly due to higher availability Color Requirements and Mana Base Composition The number of colors in your deck determines how many dual lands you need and which types perform best
For competitive or efficient deck-building, singles are always cheaper and faster